Reviewed · SALEM WITCH TOURS
Ultimate Historic Salem and Witch Trials Self-Guided Walking Tour
Salem’s witch-trial story is not confined to a museum. This self-guided walk connects burial grounds, the land where accused residents lost property, and places tied to the officials who pursued them. I like that you can follow the story while seeing the streets and landmarks themselves, and that the audio can play as you approach each location.
I also like the freedom to pause, skip a stop, or return to the tour later. Lifetime access makes the $16.99 price easier to justify if you want to split the walk across a day or revisit Salem on another trip. The catch is the setup: you need to download the app and tour content before leaving reliable Wi-Fi or cellular service, and the route is more than 1.5 miles on foot.
Key points before you book

- More than 35 audio stories: The route connects Salem’s witch-trial history with later landmarks and local literary history.
- A walk of over 1.5 miles: Allow one to two hours for the route, with extra time if you stop at museums, shops, or cafés.
- Start and finish in different places: Begin at 5 New Liberty Street and end at Salem Common on North Washington Square.
- Offline use after downloading: The app can work without a signal once the tour is saved to your phone.
- No live guide or included admission: You explore with your own group, and attraction tickets or reservations are separate.
- Lifetime access: Pause, restart, or use the tour on a later trip without an expiry date.
A route through Salem’s witch-trial past

The tour begins at 5 New Liberty Street and ends at Salem Common, also known as North Washington Square. Between those points, it covers more than 1.5 miles and plays over 35 audio stories. The advertised duration is one to two hours, but that is walking-and-listening time, not a promise that you will see every nearby attraction inside.
The format is useful in a town where you may want to stop often. You can pause the narration for a photo, step into a museum, or take a break, then continue when you are ready. The tour’s location-based audio is designed to play as you reach each story point, so you do not need to keep stopping to read directions. The map and narration work offline after you download them.
The landmarks below are the main named stops, not the whole audio program. Some sites have more than one story, and the route includes additional content. If you want a brisk overview, keep moving between points. If Salem’s trial history is your main reason for coming, give yourself more time to listen and consider a museum visit along the way.
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Burial grounds, property loss, and the people behind the trials

Early in the walk, the audio turns toward a graveyard associated with many of the accused and executed. It also draws attention to the irony that a leading investigator connected to the deaths lies in the same burial ground. This contrast gives the story a human scale: the trials were not an abstract episode, but a chain of accusations, official decisions, and lasting consequences.
The Burying Point is another named stop. Salem’s trial stories often focus on women and girls, but the route also brings attention to Giles Corey, who was buried in an unmarked grave at what is now Howard Street Cemetery. That detail is a useful reminder that the accused included men too, and that not every victim received a marked resting place.
St. Peter’s Episcopal Church stands on land the town confiscated after its owners, accused of witchcraft, left Salem. The site makes the consequences of an accusation tangible: property, not just reputation or freedom, could be lost. Admission to the church is not included, so check separately if you want to go inside.
The route also passes the Joshua Ward House, associated with Sheriff George Corwin. Corwin signed arrest and execution warrants for people accused of witchcraft. The audio points out what remains of the residence linked to him, putting a powerful official’s life into the same physical streets where the trials unfolded. The stop is about context more than a guaranteed interior visit.
A later cemetery stop brings the story back to Corwin. Broad Street Cemetery is where he was buried after suffering a mysterious heart attack. It is an evocative detail, though the tour’s value lies in the historical contrast rather than any promise of a ghostly encounter. Keep in mind that burial grounds are quiet, active historic places, so give other visitors room and follow any posted rules.
Roger Conant, Hamilton Hall, and Salem beyond the trials
At the Roger Conant statue, the tour shifts to Salem’s founding story. Conant was the town’s founder and first governor, and the statue gives you a clear landmark around which to orient yourself. Nearby is the Witch Museum, which offers a separate, more concentrated look at the trials and the mass hysteria around them. Museum entry is not part of the audio-tour price.
Hamilton Hall offers a different chapter of the city’s story. The hall has hosted notable figures including Alexander Hamilton, Franklin D. Roosevelt, and the Marquis de Lafayette. Even if you do not go inside, it helps show that Salem’s history did not end with the seventeenth-century trials.
Literature takes over at the Nathaniel Hawthorne statue and his birthplace. Hawthorne’s writing is closely tied to Salem, and the birthplace has been preserved in its original condition. These stops broaden the walk beyond witch-trial history and are a welcome change of pace if you want to understand the town’s later cultural identity too.
The route’s range is one of its strengths. It begins with the trial era, then moves through Salem’s founding, public life, and literary heritage. That makes the walk a useful first orientation, especially if you have only a half day in town. It is not a substitute for a full visit to the Witch Museum or other attractions, but it can help you decide which places deserve more of your time.
What the app does well, and where setup can trip you up

Once the tour is running, the hands-free format is straightforward: walk to the first story point and the narration should begin, then follow the route and audio cues to the next one. You can skip material that does not interest you, take side trips, or pause the tour without losing the option to resume later. If you leave the route, the app is designed to pick up the stories again when you return to the relevant location.
The less smooth part can be getting started. After booking, you receive setup instructions and a password by email and text. Search your inbox and messages for the audio-tour instructions, then download the Action Tour Guide app and the tour while you still have strong Wi-Fi or cellular service. Do not wait until you are standing at the starting point with a weak signal.
There is no person waiting to meet you at 5 New Liberty Street. You need to open the app yourself, choose the tour version with your planned starting point and direction if more than one appears, and begin at the first story location. If audio or access goes wrong, phone, chat, and email support are available, but it is still sensible to test the app before you leave your accommodation.
Bring earbuds or headphones. Salem can be noisy, especially during busy periods, and headphones make the narration easier to hear without playing it aloud near other people. The tour is intended for most participants, but it is a walking route, so you should be comfortable covering at least 1.5 miles.
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Is $16.99 good value for a Salem walk?

At $16.99 per person, the tour costs more than simply wandering with a paper map, but it supplies a planned route, narration, offline maps, and over 35 stories. It is most worthwhile if you want historical context as you move through town, rather than only a list of sights. The freedom to pause or return later adds value, especially for someone making more than one visit.
The price is per person, but the practical advice allows couples to share one tour by splitting headphones. If you book for multiple people, the same password can be used on as many devices as the number of travelers booked. That gives you the choice of listening together or having each person follow along on a separate phone.
The attraction tickets are not included. If you plan to go into the Witch Museum, St. Peter’s, or any other paid site, budget separately and check whether you need a reservation. You can also keep the walk inexpensive by treating the landmarks as exterior stops and choosing only one or two paid attractions.
The lifetime access promise is a useful safeguard against an overly packed day. You can stop for lunch, explore shops or museums, or leave a section for another visit. The route’s listed opening hours are 9 a.m. to 5 p.m. daily, though the self-guided format means no guide is waiting at a fixed departure time. Follow the app’s instructions and plan around daylight and the opening hours of any places you want to enter.
Who will get the most from this tour?

This is a good fit if you like to set your own pace and want more than a quick stroll past Salem’s best-known landmarks. History-minded visitors will appreciate the links between accused residents, officials, and burial sites. Families may also find the format handy because you can take breaks whenever children need one, rather than keeping up with a group.
It also suits a short stay. A half-day visit gives you room to complete the walk and still choose a museum or a meal. In October, Salem’s crowds can make headphones especially useful, and you may prefer to pause the narration when streets are busy. The tour does not control the crowds or provide an escape from them, but you can take a break or return at a quieter time.
It is less suited to anyone who wants a live guide to answer questions on the spot, a seated experience, or included entry to attractions. App-dependent tours also require a compatible device and a little preparation. The recommended devices are an iPhone running iOS 15 or later, an Android device running version 9 or later, or an iPad or tablet with GPS and cellular connectivity.
Should you book it?

Book this tour if you want a flexible, story-led walk that links Salem’s witch-trial sites with landmarks tied to the town’s founders and writers. Its strongest practical advantages are the self-paced format, offline access, and lifetime use. Before you pay, make sure you are comfortable walking the route and willing to set up the app in advance.
Skip it if you prefer a live guide, do not want to rely on a phone, or expect museum tickets to be included. For most independent visitors, though, $16.99 is a fair price for a structured introduction to Salem, provided you download everything before setting out and bring headphones.
FAQ

How long is the walking tour?
The route is more than 1.5 miles long and takes about one to two hours to complete. Stops, breaks, and visits to attractions can add time.
Where does the tour start and end?
The starting point is 5 New Liberty Street in Salem. The route ends at Salem Common on North Washington Square.
Is a guide waiting at the starting point?
No. This is a self-guided tour, and no one meets you at the start. You use the app and follow the audio cues on your own.
Does the tour work without internet access?
Yes, after you download the tour content and offline map. You need a strong Wi-Fi or cellular connection for the initial download.
Are museum tickets or other admission fees included?
No. Attraction passes, entry tickets, and reservations are not included in the $16.99 tour price.
Can I pause the tour and continue later?
Yes. You can start, pause, and resume the tour at your own pace, take breaks, skip stories, and use it again later. Access does not expire.
Can I cancel for a refund?
You can cancel at least 24 hours before the experience’s start time for a full refund. Cancellations or changes made within 24 hours are not accepted for a refund.
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